As a compositor on Good Luck, Have Fun, Don’t Die (2026), I contributed significantly to the film’s dynamic fighting sequences and immersive visual storytelling. Collaborating with a talented cast and creative VFX team, I helped shape the visual tone of the film by seamlessly blending practical action with digital enhancements.
A “Man From the Future” arrives at a diner in Los Angeles where he must recruit the precise combination of disgruntled patrons to join him on a one-night quest to save the world from the terminal threat of a rogue artificial intelligence.